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Multiplayer Game Tutorials
By Barath E
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First Floor, Tower-C, TEK MEADOWS, 51, Rajiv Gandhi Salai, Elcot Sez, Sholinganallur, Chennai, Tamil Nadu 600119

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Course Description
This tutorial series is designed to help aspiring game developers master multiplayer game development using Unity. Whether you’re a beginner or an intermediate developer, you’ll learn essential techniques for building real-time multiplayer experiences. From setting up networking frameworks to implementing synchronization, matchmaking, AI, and optimizing performance, this series covers everything you need to create a fully functional multiplayer game.
What You’ll Learn?
- Introduction to Multiplayer Game Development – Learn the fundamentals of multiplayer gaming and networking concepts.
- Setting Up Unity Netcode for GameObjects – Configure Netcode for GameObjects to enable multiplayer functionality.
- Understanding Server-Client Architecture – Explore how multiplayer games manage server-client communication.
- Creating a Multiplayer Lobby System – Implement matchmaking and lobby systems for player connections.
- Synchronizing Player Movement Across Clients – Ensure smooth and consistent movement for all players.
- Implementing Networked Shooting Mechanics – Create shooting systems that sync across all players.
- Adding Health and Damage Systems in Multiplayer – Manage player health, damage detection, and death events in networked games.
- Building Networked Player Spawns and Respawns – Implement proper spawning and respawning mechanics.
- Handling Networked Collectibles and Scoring Systems – Sync collectibles and score data across all clients.
- Implementing Player Customization (Names, Colors) – Allow players to personalize their characters.
- Synchronizing Animations Across Clients – Ensure character animations sync correctly across the network.
- Designing Real-Time Multiplayer Leaderboards – Display player rankings and scores in real-time.
- Implementing Matchmaking and Game Rooms – Create matchmaking systems for player grouping.
- Adding Networked Enemy AI for Cooperative Games – Implement AI-controlled enemies in multiplayer co-op games.
- Handling Latency and Lag Compensation – Optimize networking to reduce lag and provide a smooth experience.
- Creating a Multiplayer Racing Game – Build a real-time racing game with multiplayer functionality.
- Implementing Voice Chat Systems in Multiplayer – Enable voice communication between players.
- Adding a Real-Time Chat System for Players – Implement a text-based chat system for players.
- Building a Multiplayer Shooting Game (FPS) – Develop a networked first-person shooter game.
- Creating a Battle Royale-Style Multiplayer Game – Implement large-scale last-player-standing mechanics.
- Designing Host Migration and Reconnection Systems – Handle host switching and player reconnections.
- Implementing Server-Side Authority for Security – Protect multiplayer games from cheating and exploits.
- Building a Multiplayer Scoreboard and Timer System – Track and display real-time match progress.
- Adding Networked Triggers and Events for Interaction – Sync interactive objects and events across players.
- Optimizing Multiplayer Performance for Large Player Bases – Improve performance for high player counts.
Why Take This Tutorial?
- Gain hands-on experience by building complete multiplayer games from scratch.
- Learn industry-standard techniques for networking, game synchronization, and optimization.
- Develop professional Unity skills to bring your multiplayer game ideas to life.
- Prepare your game for publishing on PC, mobile, and console platforms.
By the end of this tutorial series, you’ll have the skills and confidence to create high-quality multiplayer games in Unity, whether for personal projects or commercial release!
Instructor
Barath E
0 Students
3 Courses
₹ Price
₹80,000.00₹19,999.00
Delivery type
Live class
Capacity
Unlimited
Level
All levels
Duration
20 Weeks
Lessons
25